The SBCE Game © is a managerial game structured in two phases.
The first leads the players toward the traditional so-called Point-Based Concurrent Engineering (PBCE). Players will be actively engaged in designing, building and testing a simplified airplane structure using Lego bricks, with the aim to satisfy a list of known customer requirements.
Then, main tools and enablers of the SBCE approach will be given to the players, such as trade off curves and limit curves. They will experience how this lean approach supports the design process in meeting simultaneously given customer requirements and known technical constraints, through the progressive elimination of weak alternatives.
Introduce the concepts of SBCE and its application to product design
Demonstrate the challenges of meeting customer and design requirements
Demonstrate the importance of common tools and Lean PD enablers used to execute SBCE principles and process
Demonstrate the performance benefits of SBCE compared to PBCE in terms of reducing time to market, reducing development cost, improving visibility, improving flexibility, improving confidence, and enhancing knowledge based design.
Dr. Endris Temam Kerga
Dr. Monica Rossi
Monica Rossi, Ph.D is a Post Doctoral Associate at Politecnico di Milano in the Department of Management, Economics and Industrial Engineering.
Prof. Sergio Terzi
Sergio Terzi, Ph.D is currently Associate Professor of Product Lifecycle Management (PLM) at Politecnico di Milano, Department of Management, Economics and Industrial Engineering.
March 30, 2017: Workshop
Monica Rossi; Assistant Professor at Politecnico di Milano
Roberto Priolo; Managing Editor, Planet Lean
Oriol Cuatrecasas; CEO, Istituto Lean Management Spain
Read about our recent work on Planet Lean to learn more about how SBCE supports smarter and faster product development. http://planet-lean.com/a-serious-game-to-grasp-set-based-concurrent-engineering